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Right now, the content of the game 150 also open soon, and as the core of the 27 most sophomore game turned professional, in this opening 150 to increase the total 54 skills, but also what kind of evolution it? The theme of the game for everyone in the evolution of vocational skills to make a directional analysis, intended to start a discussion, I hope you have fun in the game!

Knight has always been welcomed by the professional players, and second, whether the transfer phase of Paladin, Dark Knight or Dragoon, the three are quite a large number of loyal players, so we need to look after the opening of 150 the three second turn which will enhance the skills of knights.

Paladin 150 of the two skills "Light shines" and "Paladin light" in this can be classified as defensive skills. Paladin added a light for their own gain BUFF; in a certain period of time increase their speed and blood. With increased skill, and most importantly, the duration of the skill after the additional value of life is not deductible, so that the Paladin's blood will increase a lot. In addition, the Light shines skill set itself is to eliminate the state team in the group of war will be very good results.



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