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Wakfu : GDC 2012 Preview

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During the Game Developer's Conference, we managed to catch up to the Square Enix - Ankama Games team in charge of developing the recently-released Wakfu. We've got an on the spot report all about Wakfu that you won't want to miss. Check it out!
I'm going to come clean with this from the get-go: I love Wakfu.  Everything from the stylized art and animations to the turn-based combat and layered game systems speak to my gamer sensibilities.  I like the game so much, in fact, that after our preview with Ankama Games / Square Enix at GDC this past week, I promptly went home, downloaded the client and started playing.  Call it my newfound affinity for French anime, or love for cooky turn-based strategy games like Disgaea, but what I've seen and played of Wakfu so far has been pure fun.
During the Game Developer's Conference, we managed to catch up to the Square Enix - Ankama Games team in charge of developing the recently-released Wakfu. We've got an on the spot report all about Wakfu that you won't want to miss. Check it out!
I'm going to come clean with this from the get-go: I love Wakfu.  Everything from the stylized art and animations to the turn-based combat and layered game systems speak to my gamer sensibilities.  I like the game so much, in fact, that after our preview with Ankama Games / Square Enix at GDC this past week, I promptly went home, downloaded the client and started playing.  Call it my newfound affinity for French anime, or love for cooky turn-based strategy games like Disgaea, but what I've seen and played of Wakfu so far has been pure fun.


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