Thanks to the high armor and heals they stay up
Thanks to the high armor and heals they can stay up and running a lot longer
Paladin: Paladins are a real pain to fight. It's almost impossible aion kinah to die to one, but they are almost impossible to kill. Thanks to their high armor and heals they can stay up and running a lot longer than you can.
The key to these fights is to save as much mana as possible and make them run out first. One thing you have going for your pet is that paladins have virtually no ranged abilities. So kiting them is much simpler, but a very long process.
You will use your standard kiting methods when facing a paladin. They have an ability called Blessing of Freedom that will prevent them from being slowed or trapped, but you can get around this by using an Arcane Shot's dispel effect.
Before you focus on damage dealing you must wear away their mana. Viper Sting is a good choice, but a paladin can cleanse that away, and since you need to watch your mana too use the lowest rank version instead of the highest one.
If you are lucky they will waste mana cleansing it away. If they catch on they may start to ignore it, in which case you can use a max rank before they catch on again. Your other method of draining their mana is to force them to waste it on healing.
Since they have no ranged attacks kite them with freezing trap and use auto shot to do damage. If they are far enough away you can use steady shot or aimed shot for an extra bump.