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Raid groups in wow gold prove the axiom that there is strength in numbers.

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Once they can't kill you as quickly (because you have more resilience) then their defense becomes more important. Unless you are on the legendary 3 healer comp, your side can do some damage too. If the healers survive longer, then everyone has to worry more about defense.Now some players (esp. rogues) with too much innate survivability have been able to avoid PvP gear in the past, or reach the resilience cap so easily that they can mix in high DPS PvE gear as well. This is definitely a concern with paladins and death knights at the moment.If your contention is that no amount of resilience is going to keep them from three-shooting you, then the attackers are never going to need defense because the battles will never last long enough. That is why we are trying to predict what things will be like with more resilience so we know how much we have to backfill.Raid groups in wow gold prove the axiom that there is strength in numbers. Raids of up to 40 people can fight powerful monsters, wage war in player vs. player battles, and work with others to share loot, experience, and quests in raid dungeons. Raids allow you to venture into the most dangerous areas and overcome the pinnacle of challenges in World of Warcraft.Starting a raid is as easy as starting a group - inviting others to join your adventure. However, to expand your group into a raid you must first convert your group into a raid group.


 



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